Correct backward knee bend animation for quadruped animals.Works with All Kinds of Cartoon Characters Lock hand and feet to make stable spider-like crawling movement.Use “Keep Bend Direction” to ensure character’s elbow or knee always bend at the right direction.IK Constraints - use “Keep End Effort Rotation” to tip toe or bend wrist, or use “Keep End Effector Angle” to sustain feet angle on the skateboard or bicycle pedal.
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